Like His Comrade Sam Fisher, Metal Gear Solid 4: Guns Of The Patriots : Artist

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10 Things You Never Knew About Metal Gear Solid 4's Development Metal Gear Solid 4 might be one of the more controversial entries in the series, but the story behind its development is one that needs to lớn be heard.You watching: Facebook

Metal Gear Solid 4: Guns of the Patriots was a premier PS3 exclusive. It was hyped up for years before release. While it was not the last game in the Metal Gear Solid franchise, it did wrap up Solid Snake"s storyline after 20 years of games starring the protagonist.Bạn sẽ xem: Hands

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The game"s reception was initially overwhelmingly positive, though modern criticism is more divisive. Regardless of what fans think of it, the story behind its development is extremely interesting, as evidenced by the ten facts below. Even those who vì not like it have khổng lồ commend the attention to lớn detail và effort Hideo Kojima và his team put into Metal Gear Solid 4.Bạn đã xem: thiết lập về trò chơi metal gear solid fshare

10 Shuyo Murata Was Meant lớn Be The Director

Metal Gear Solid 4 E3 2006 Fans remember the first announcement trailer from 2005 announcing the director as Alan Smithee. This was a joke as the name is usually used as a pseudonym. This is also a reference khổng lồ Hideo Kojima"s desire not to direct a follow-up to Metal Gear Solid 3.

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Shuyo Murata, who co-wrote the third numbered entry, was meant to lớn direct the project, with Kojima taking on a producer role. Kojima ended up directing, though Shuyo Murata still worked on Metal Gear Solid 4 as a co-director.

9 Snake & Otacon Were Not Going to Live Through The Game

Snake and otacon in airship MGS4 copy Many thought Solid Snake was going khổng lồ die by the end. He survives, but Hideo Kojima"s original ending had both Snake and Otacon losing their lives.

Related: 10 Plot Holes In Metal Gear Solid 4 That Were Never Explained

They were going khổng lồ turn themselves in after the conflict subsided & they were both going to be given the death penalty for their crimes. It would have been a real downer. The rest of the development team convinced Hideo Kojima to lớn get rid of this ending.

8 It Was The First PS3 game To Ship On A Dual-Layer Blu-ray Disc

7 It Cost Between 50 & 70 Million Dollars khổng lồ Make

It was successful, though, selling more than six million copies.

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6 The Developers Travelled khổng lồ Morocco, Peru, & Prague

For Metal Gear Solid 2, the team traveled to thủ đô new york City, & for Metal Gear Solid 3, the team captured sounds và images of real jungles for reference. Since Metal Gear Solid 4 takes place in multiple settings, the developers took trips khổng lồ numerous locations; mainly Morocco, Peru, and Prague.See more: hotline Of Duty Modern Warfare tải về Pc Crack For Free, call Of Duty: Modern Warfare (2019) không lấy phí Download

Even though none of the countries are given names in MGS4, the trips helped faithfully bring each of them to lớn life.

5 The review Limitations

A small controversy sprouted around the game"s release regarding đánh giá limitations. Apparently, nhận xét could not mention the lengths of the cutscenes in addition to lớn the install sizes.

Because of this, several publications announced their intention lớn not review Metal Gear Solid 4 until a later time. Some saw this as Konami hiding the bad parts about its game.

4 The Differences Between Voice Actors For Liquid Ocelot

In the English language version, Liquid Ocelot is voiced by Patric Zimmerman, who is the voice of Revolver Ocelot. This was apparently Hideo Kojima"s intention.

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In Japan, the actor who played Revolver Ocelot, Koji Totani, passed away in 2006, so Banjo Ginga, Liquid"s voice, takes on the role. Some fans were disappointed Cam Clarke did not return, especially because he voices Liquid in Metal Gear Solid 2 when the character takes over Ocelot"s body.

3 Some Of The Development Team Went Through Military Training

In a making-of documentary, Hideo Kojima expresses the need for him and his team lớn at least slightly understand how being a soldier works in order khổng lồ make a game like Metal Gear Solid 4. He compares it to the futility of him writing a oto chase as a child.

As a result, Kojima and some of the other staff members did some military training in order khổng lồ faithfully recreate a soldier"s movement in the game.

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2 Some Of Sunny"s Dialogue Was Changed Late In Development

Hideo Kojima is particularly meticulous during a game"s production. Late in the development of Metal Gear Solid 4, he decided to lớn change some of Sunny"s dialogue when all the recording was already done.

Not only was it extra money lớn bring in the actor again, but it was also a huge amount of work for the programmers. In addition lớn dialogue in the first two acts, the last line of the trò chơi also underwent adjustment.

1 The game Went Gold On February 29th, 2008

The game was finally completed, or went gold, on February 29th, 2008. Only after this did the press finally have a firsthand look at the product. It would still be several more months until Metal Gear Solid 4"s release, as the trò chơi came out on June 12th of the same year. Guns of the Patriots was announced three years before its actual release, so fans were anticipating the trò chơi for a long time.

Unlike some big releases these days, the trò chơi ran fairly smoothly upon release, though patches later on down the line added trophy support and let players install the whole game from the start instead of installing individual acts at separate times.See more: tải về The Settlers 7: Paths to A Kingdom Full Update mới Nhất

Next: 10 Things You Never Knew About Metal Gear Solid 2"s Development

When not writing about clip games và movies, Jason Wojnar is studying music và the Ukrainian language. Additionally, he writes songs & regularly gigs at xuất hiện mics & events.Chuyên mục: GameChuyên mục: quả đât Game